What we had to read and what stuck in my mind.

As designers, we have to be encouraged to imagine every possible scenario and be conscious of the impact our design could have on society and the environment. Being aware of the pros and cons, as well as the consequences, should be part of every design process.

Dubberly, H. ­(2004). How do you design? Dubberly Design Office, page 27

Dubberly, H. ­(2004). How do you design? Dubberly Design Office, page 27

“Problem understanding and problem resolution are concomitant to each other.” Attempting to solve a problem (prototyping) may even improve our understanding of a problem — and thus change our definition. Dubberly, H. ­(2004). How do you design? Dubberly Design Office, page 27

“A client who is not a user may have an accurate understanding of the user requirements, but in many cases, such a client may have only a prescriptive notion of what the user requirements should be. As Churchman (1970) observed, hospitals designed to serve doctors but not patients.”

Dubberly, H. ­(2004). How do you design? Dubberly Design Office, page 77

Dubberly, H. ­(2004). How do you design? Dubberly Design Office, page 77

I think this quote, which I found in the book “Making Use: Scenario-¬Based Design of Human-Computer Interactions. The MIT Press. “the Process”, Carroll, J. M. (2000), page 24” follows the same kind of problem.


What to consider when choosing, reading and analyzing texts